Alessandro Pollini

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In interacting with artificial social agents, novel forms of sociality between humans and machines emerge. The theme of Social Agency between humans and robots is of emerging importance. In this paper key theoretical issues are discussed in a preliminary exploration of the concept. We try to understand what Social Agency is and how it is created by,(More)
This paper describes the design process of a modular system for supporting physical and cognitive rehabilitation in the swimming pool. In such an environment, the therapist is called to creatively adapt rehabilitation protocols to the enhanced ability of the patients, often reacting to emerging behaviours enabled by the water. Therefore a strong(More)
The experience of "emotional tuning" with artefacts that are not merely static (a teapot), nor merely reactive (a VCR), but that are autonomous, physical objects with decision-making abilities, pro-active, dynamic and designed with the general purpose of engaging users in social interaction, is an intriguing issue for interaction design.This paper is a(More)
This paper describes an ongoing design experience conducted in the Neonatal Intensive Care Unit for Premature Newborns. The specificity and the delicateness of such a setting provided the opportunity for reflecting on how the different stakeholders perceive, interpret and use time in their different activities connected to their specific relation with the(More)
This paper p innovative concept of an European project Palc understanding of user re interesting methodological methodological options for end-user composition and r fieldwork has been translat we describe the notion of te the combination of service dynamically configure to s importance of flexibility technological assemblies in prototype of incubator des(More)
The workshop addresses the emerging field of research on robotics, assistive technologies and interaction design promoting play for physically, visually, and hearing impaired children and for emotionally and mentally handicapped children. Interactive devices including toys, pets and educational tools as well as interactive collaborative environments may(More)
This paper discusses educational challenges and design opportunities concerning the use of mobile technologies in the context of education on sustainable development. The discussion will be supported by the presentation of a pedagogical model and a technological platform consisting of Web and mobile technologies designed to support a mix of formal and(More)
This paper investigates a specific technology-enhanced learning scenario where formal and informal practices intertwine and contribute to the improvement of individual learning. In particular, we have explored how the students attending a distance learning higher education course (Cognitive Psychology, Uninettuno) have spontaneously started to adopt a set(More)