Alessandro De Mauro

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New motor rehabilitation therapies include virtual reality (VR) and robotic technologies. In limb rehabilitation, limb posture is required to (1) provide a limb realistic representation in VR games and (2) assess the patient improvement. When exoskeleton devices are used in the therapy, the measurements of their joint angles cannot be directly used to(More)
INTRODUCTION The limitations in performing functional activities in children and adolescents with cerebral palsy are important. The use of virtual reality systems is a new treatment approach that reinforces task-oriented motor learning. The purpose of this guide is to study the impact of the use of virtual reality systems in the improvement and acquisition(More)
A range of new user interfaces and systems have been developed as novel and relevant tools in neurorehabilitation, allowing the implementation and exploration of new rehabilitation approaches and protocols to be complemented and to improve upon traditional methods. In this special issue both medical and engineering aspects of these tools as well as(More)
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