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This paper digs into the relationship between cages and grasps of a rigid body. In particular, it considers the use of cages as waypoints to grasp an object. We introduce the concept of pregrasping cages, caging configurations from which an object can be grasped without first breaking the cage. For two-fingered manipulators, all cages are pregrasping cages(More)
— Robot warehouse automation has attracted significant interest in recent years, perhaps most visibly in the Amazon Picking Challenge (APC) [1]. A fully autonomous warehouse pick-and-place system requires robust vision that reliably recognizes and locates objects amid cluttered environments, self-occlusions, sensor noise, and a large variety of objects. In(More)
“In-hand manipulation” is the ability to reposition an object in the hand, for example when adjusting the grasp of a hammer before hammering a nail. The common approach to in-hand manipulation with robotic hands, known as dexterous manipulation [1], is to hold an object within the fingertips of the hand and wiggle the fingers, or walk them(More)
Pushing is a motion primitive useful to handle objects that are too large, too heavy, or too cluttered to be grasped. It is at the core of much of robotic manipulation, in particular when physical interaction is involved. It seems reasonable then to wish for robots to understand how pushed objects move. In reality, however, robots often rely on(More)
—This paper presents a overview of the inaugural Amazon Picking Challenge along with a summary of a survey conducted among the 26 participating teams. The challenge goal was to design an autonomous robot to pick items from a warehouse shelf. This task is currently performed by human workers, and there is hope that robots can someday help increase efficiency(More)
While complex hands seem to offer generality, simple hands are often more practical. This raises the question: how do generality and simplicity trade off in the design of robot hands? This paper explores the tension between simplicity in hand design and generality in hand function. It raises arguments both for and against simple hands, it considers several(More)
This paper addresses failure detection in automated parts assembly, using the force signature captured during the contact phase of the assembly process. We use a supervised learning approach, specifically a Support Vector Machine (SVM), to distinguish between successful and failed assemblies. This paper describes our implementation and experimental results(More)
—This paper summarizes lessons learned from the first Amazon Picking Challenge in which 26 international teams designed robotic systems that competed to retrieve items from warehouse shelves. This task is currently performed by human workers, and there is hope that robots can someday help increase efficiency and throughput while lowering cost. We report on(More)
Grasping an object is usually only an intermediate goal for a robotic ma-nipulator. To finish the task, the robot needs to know where the object is in its hand and what action to execute. This paper presents a general statistical framework to address these problems. Given a novel object, the robot learns a statistical model of grasp state conditioned on(More)