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This study used a virtual, simulated 3 vs. 3 rugby task to investigate whether gaps opening in particular running channels promote different actions by the ball carrier player and whether an effect of rugby expertise is verified. We manipulated emergent gaps in three different locations: Gap 1 in the participant's own running channel, Gap 2 in the first… (More)
This sketch gives an overview of the completed and ongoing research involved in developing a 3D multi-user environment on low-end mobile devices.