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—In this paper, we study the multicast completion and decoding delay minimization problems of instantly decodable network coding (IDNC) in the case of lossy feedback. In such environments, the sender falls into uncertainties about packet reception at the different receivers, which forces it to perform partially blind selections of packet combinations in(More)
In this paper, we study the effect of lossy intermittent feedback loss events on the multicast decoding delay performance of generalized instantly decodable network coding. These feedback loss events create uncertainty at the sender about the reception statues of different receivers and thus uncertainty to accurately determine subsequent instantly decodable(More)
—In this paper, we consider the problem of minimizing the multicast decoding delay of generalized instantly decodable network coding (G-IDNC) over persistent forward and feedback erasure channels with feedback intermittence. In such environment , the sender does not always receive acknowledgement from the receivers after each transmission. Moreover, both(More)
—For several years, the completion time and the decoding delay problems in Instantly Decodable Network Coding (IDNC) were considered separately and were thought to completely act against each other. Recently, some works aimed to balance the effects of these two important IDNC metrics but none of them studied a further optimization of one by controlling the(More)
—In this paper, we consider the problem of minimizing the maximum broadcast decoding delay experienced by all the receivers of generalized instantly decodable network coding (IDNC). Unlike the sum decoding delay, the maximum decoding delay as a definition of delay for IDNC allows a more equitable distribution of the delays between the different receivers(More)
—In this paper, we introduce a game theoretic framework for studying the problem of minimizing the completion time of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this configuration, clients cooperate with each other to recover the erased packets without a central controller. Game theory(More)
—This paper addresses the coordinated scheduling problem in cloud-enabled networks. Consider the downlink of a cloud-radio access network (C-RAN), where the cloud is only responsible for the scheduling policy and the synchronization of the transmit frames across the connected base-stations (BS). The transmitted frame of every BS consists of several(More)
Recently, Differential Evolution algorithms come into play as they provide best tradeoffs between solution quality and the computational effort required for determining a satisfactory approximation of the optimised solution. In this paper, an optimal design of LQR weighting matrices using Probabilistic Differential Evolution algorithm for a constrained(More)
This paper considers the problem of reducing the broadcast delay of wireless networks using instantly decodable network coding (IDNC) based device-to-device (D2D) communications. In D2D-enabled networks, devices help hasten the recovery of the lost packets of devices in their transmission range by sending network coded packets. To solve the problem, the(More)