Ahmad M. Qamar

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In this paper, we present an interactive multimedia environment that can be used to effectively complement the role of a therapist in the process of rehabilitation for disabled children. We use Microsoft Kinect 3D depth sensing camera with the online Second Life virtual world to record rehabilitation exercises performed by a physiotherapist or a disabled(More)
Recently, the use of non-invasive ways to track joint motion in the human body has drawn significant attention in the therapy domain. One of the reasons for this popularity is due to availability of economically priced 3D motion sensors. In this paper, we present a web-based 3D interactive serious game interface that uses non-invasive methods to recognize(More)
The proliferation of networked home appliances, coupled with the popularity of low cost gesture detection sensors has made it possible to create smart home environments where users can manipulate devices of daily use through gestures. In this paper, we present a multi-sensory environment that allows a disabled person to control actual devices around the(More)
As human-centered interactive technologies, serious games are getting popularity in a variety of fields such as training simulations, health, national defense, and education. To build the best learning experience when designing a serious game, a system requires the integration of accurate spatio-temporal information. Also, there is an increasing need for(More)
This paper presents a system that enables efficient and scalable real-time user and vehicle discovery using textual, audio and video mechanisms. The system allows users to group together for shared intra-city transportation with the aid of multimedia that helps individuals to 1) find community of common interest (CoCI), 2) locate individual users in a large(More)
Traditional routing algorithms for calculating the fastest or shortest path become ineffective or difficult to use when both source and destination are dynamic or unknown. To solve the problem, we propose a novel semantic routing system that leverages geo-tagged rich crowdsourced multimedia information such as images, audio, video and text to add semantics(More)
Traditional routing algorithms for calculating the fastest or shortest path become ineffective or difficult to use when both source and destination are dynamic or unknown. To solve the problem, we propose a novel semantic routing system that leverages geo-tagged rich crowdsourced multimedia information such as images, audio, video and text to add semantics(More)
Logging on to a system using a conventional keyboard may not be feasible in certain environments, such as, in a surgical operation theatre or in an industrial manufacturing facility. We have developed a multi-sensory gesture based login system that allows a user to access secure information using body gestures. The system can be configured to use different(More)
In this paper, we present a novel idea of a map-based therapy environment for people with Hemiplegia. The therapy environment is designed according to the suggestions of therapists, which consists of a spatial map browsing serious game augmented with our novel multi-sensory natural user interface (NUI). The NUI is based on 3D motion sensors that can(More)