Adrienne Warmack

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A storyboard is a presentation scheme for abstracting information in a digital video clip based on imagery. This paper describes a series of storyboard interfaces with added transcript text features. These interfaces are used in a controlled experiment focusing on the utility of transcript text in storyboards for news video navigation. We wished to explore(More)
We describe a general software architecture employing handheld comnuters, that provides pen-based interfaces to existing graphical applications that' were designed with a conventional mouse-based interface. This architecture allows delivery of computationally intensive applications to mobile users, and is flexible enough to accommodate interface devices(More)
Filmstrips and video skims are two presentation schemes for abstracting information in a digital video segment. Filmstrips present information all at once in a static form, while video skims are played and disclose information temporally. This paper discusses the evolution of the filmstrip and skim interfaces in the Informedia Digital Video Library.(More)
The paper reports on three projects at our laboratory that deal respectively with synchronous collaborative design, asynchronous collaborative design, and design coordination. The Electronic Cocktail Napkin and its mobile extension that runs on hand-held computers supports synchronous design with shared freehand drawing environments. The PHIDIAS hypermedia(More)
Contextual Inquiry is a method developed by Beyer and Holtzblatt for grounding design in the context of the work being performed. In this paper, we describe our adaptation of the method to analyze videotaped presentations. Our goal was to find improvements for a slide presentation program currently in development, called 'SlideShow Commander.' Contextual(More)
Acknowledgements: This paper is based on work supported by the National Science Foundation under Cooperative Agreement No. IRI-9817496. Any opinions, findings, and conclusions or recommendations expressed in this thesis are those of the author and do not necessarily reflect the views of the National Science Foundation. The author likes to extend his deepest(More)
Contextual Inquiry is a method developed by Beyer and Holtzblatt for grounding design in the context of the work being performed. In this paper, we describe how we adapted the method successfully to perform analyses of pre-existing videotaped presentations. Our goal was to find improvements for a slide presentation program currently in development, called(More)
We demonstrate the system described in the short paper, "A PDA-Based Collaborative Drawing Environment", submitted for CSCW '96. We use the domain of architectural design to demonstrate a cooperative drawing environment based on personal digital assistant (PDA) front ends and a host computer back end. The example scenario demonstrates the system's basic(More)
Introduction: collaboration in architectural design Virtual Design Studio In 1993 and 1994, instructors and students of architecture at several universities around the world * collaborated briefly on two "virtual design studio" projects. Using off-the-shelf technology of the time—email, CU-See-Me internet video, international conference calls, and exchange(More)
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