Adrian Gordon

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This paper discusses FearNot, a virtual learning environment populated by synthetic characters aimed at the 8-12 year old age group for the exploration of bullying and coping strategies. Currently, FearNot is being redesigned from a lab-based prototype into a classroom tool. In this paper we focus on informing the design of the characters and of the virtual(More)
Mobile computing devices are becoming increasingly prevalent in a huge range of physical guises, offering a considerable market opportunity for software. Mature Artificial Intelligence technologies offer the potential to create compelling software for the mobile platform. However, few intelligent applications have been developed for mobile devices. This(More)
The growth of the mobile gaming market offers considerable potential for the deployment of engaging and compelling games constructed using AI components and techniques. This paper discusses a rule-based approach for constructing lightweight Game AI systems for deployment on mobile devices. The development environment and the mimosa programming language for(More)
The mobile device market offers considerable potential for software products, however, currently there are few compelling applications for hand-helds. We identify the potential for mobile intelligent systems and briefly describe the software that we have developed to enable mobile intelligent system construction. We outline the requirements for a mobile(More)
Engineering students majoring in instrumentation and control require training modules to realize practices in industrial processes and automatic control. Usually these modules are expensive and most are designed to control a single variable. In the present work we design and built a low-cost training module, which makes possible to realize labs practices in(More)