Adam Gaier

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A novel approach to produce 2D designs by adapting the HyperNEAT algorithm to evolve non-uniform rational basis splines (NURBS) is presented. This representation is proposed as an alternative to previous pixel-based approaches primarily motivated by aesthetic interests, and not designed for optimization tasks. This spline representation outperforms previous(More)
— An evolutionary algorithm is presented to solve the optimal control problem for energy optimal driving. Results show that the algorithm computes equivalent strategies as traditional graph searching approaches like dynamic programming or A*. The algorithm proves to be time efficient while saving multiple orders of magnitude in memory compared to graph(More)
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