Adam Eichenbaum

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When a test of working memory (WM) requires the retention of multiple items, a subset of them can be prioritized. Recent studies have shown that, although prioritized (i.e., attended) items are associated with active neural representations, unprioritized (i.e., unattended) memory items can be retained in WM despite the absence of such active(More)
The authors review recent research that reveals how today's video games instantiate naturally and effectively many principles psychologists, neuroscientists, and educators believe critical for learning. A large body of research exists showing that the effects of these games are much broader. In fact, some types of commercial games have been proven to(More)
The BaBar Collaboration has operated an instrumented flux return (IFR) system covering over 2000 m 2 with resistive plate chambers (RPCs) for nearly 3 years. The chambers are constructed of bakelite sheets separated by 2 mm: The inner surfaces are coated with linseed oil. This system provides muon and neutral hadron detection for BaBar. Installation and(More)
Research indicates that a small subset of those who routinely play video games show signs of pathological habits, with side effects ranging from mild (e.g., being late) to quite severe (e.g., losing a job). However, it is still not clear whether individual types, or genres, of games are most strongly associated with Internet gaming disorder (IGD). A sample(More)
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