Aaron Stafford

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This paper presents a new interaction metaphor we have termed " god-like interaction ". This is a metaphor for improved communication of situational and navigational information between outdoor users, equipped with mobile augmented reality systems, and indoor users, equipped with tabletop projector display systems. Physical objects are captured by a series(More)
Tyrosine phosphorylation regulates multiple cell signaling pathways and functionally modulates a number of ion channels and receptors. Neurotransmitter transporters, which act to clear transmitter from the synaptic cleft, are regulated by multiple second messenger pathways that exert their effects, at least in part, by causing a redistribution of the(More)
Fatty acid composition was determined during several stages of sexual development in Neurospora crassa. Triacylglycerol was the predominant acyl lipid in cultures undergoing sexual development. The absolute amounts of triacylglycerol in fertilized cultures varied over time, in contrast to control (unfertilized or mock-fertilized) cultures, in which the(More)
This paper presents a new interaction metaphor for mixed space collaboration: HOG on a WIM. Hand of God (HOG) on a World in Miniature (WIM) is the first collaborative WIM. It enables a table-top display user to collaborate with a Virtual Reality (VR) user. The tabletop display user has a god's eye view of the virtual world and communicates with the VR user(More)
This paper describes the results of two studies conducted to determine the role of visual cues for a col-laborative navigation task in a mixed-space environment. Both studies required a user with an exocen-tric view of a virtual room to navigate a fully immersed user with an egocentric view to an exit. The first study compares natural hand-based gestures, a(More)
This paper describes the results of a study conducted to determine the efficiency of visual cues for a collaborative navigation task in a mixed-space environment. The task required a user with an ex-ocentric view of a virtual room to navigate a fully immersed user with an egocentric view to an exit. The study compares natural hand-based gestures, a(More)
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