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This paper provides the research background and system approach for project BlueStar. Our aim is to develop a system using a flexible in/outdoor location management scheme that allows for only the end-user to be aware of their location, while still enabling them to access location-relevant information from a centralised source. In such a system the user can(More)
The application of computing to aesthetics, and the formation of art and design, has a long history, which resulted in the emergence of computer art as a new art form in the1960s, with the integration of hardware, software, and cybernetics. We propose to look at the complementary area of applying aesthetics to computing. Computing, and its mathematical(More)
New employees in an organisation typically undergo a period of relatively intense training when they commence their employment. Often the quantity of information imparted is too large for the newcomers to assimilate during the short training period. Moreover, much of the information may not be relevant until months or even years after the initial training(More)
This paper presents a case study of real world experiences with RFID in the delivery of visual awareness of the location of users in geographical disperse eMeetings (VALUE). We propose an approach that combines context data collected from physical motion and RFID sensors (the sensed environment), eMeeting software instrumentation, user preferences and(More)
Optimization-based approaches to antenna design have enjoyed limited success. The task is often computationally intractable. Moreover, it is also often difficult to capture all relevant design issues and tradeoffs in a single mathematical objective function. Therefore, human experts typically specify and refine antenna designs " by hand, " using computers(More)
Pervasive computing systems typically rely on a range of context data, from user preference and interaction through to the sensed environment. In Proximo we propose an approach to combine a collaborative recommendation system, with location-aware technology to provide personalised, dynamic and domain-driven paths through work and social spaces. For our(More)
Multimodal context-aware computing offers system support that incorporates the environmental, cognitive and computational state of an individual while allowing them to compose inputs and receive outputs across a range of available modalities. Here we present two support planes from our ubiquitous system architecture, entitled Nightingale. These include a(More)
The papers in this volume complement the work of the main proceedings. This volume contains four types of papers: late-breaking results, papers about the videos that were presented at the conference, demonstrations, and the doctoral colloquium. These are an important part of Pervasive, particularly as they present emerging work in the field.