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For the last few years I've been watching, with both fascination and trepidation, a rise of interest in information visualization among artists and designers (especially technology-savvy graphic artists). These newcomers to the fi eld, equipped with different perspectives and skills, have much to teach us. They will contribute useful innovations that more(More)
Ten Thousand Cents is a digital artwork that creates a representation of a US $100 bill. Using a custom drawing tool, thousands of individuals working in isolation from one another painted tiny parts of the bill with no knowledge of the overall task. Workers were paid one cent each via Amazon's Mechanical Turk distributed labor tool. The total labor cost to(More)
Conceived by Chris Milk and Aaron Koblin and produced by Tate Modern and Google, <i>This Exquisite Forest</i> was inspired by the surrealist game "exquisite corpse" and its idea of collaborative creation. The project lets users create short animations that build of one another as they explore specific themes. The result is a collection of branching(More)
This thesis argues for the need to examine the user experience in video game play using the setting and methods of interactive art. It proposes to investigate the field of game art from a user perspective by situating it at the intersections of art, games and interactive media. It then gives a thorough depiction of the accompanying thesis project MOVE, an(More)
The Exhibition NETWORKS (cells & silos) explores connections between artistic and visual representations of networks – and the rapidly evolving field of network science. Contemporary art and network science allow us to visualise a myriad of connective models, to explore shared network structures of radically different origins – physical, perceived and(More)
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