• Publications
  • Influence
Snakes: Active contour models
TLDR
A snake is an energy-minimizing spline guided by external constraint forces and influenced by image forces that pull it toward features such as lines and edges. Expand
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Large steps in cloth simulation
TLDR
The bottle-neck in most cloth simulation systems is that time steps must be small to avoid numerical instability. Expand
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Scale-Space Filtering
TLDR
Scale-space filtering is a method that describes signals qualitatively, managing the ambiguity of scale in an organized and natural way. Expand
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Analyzing Oriented Patterns
TLDR
A method for the local estimation of anisotropy and a method for combining the estimates to construct a flow coordinate system. Expand
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Spacetime constraints
TLDR
Spacetime constraints are a new method for creating character animation. Expand
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Scale-space filtering: A new approach to multi-scale description
TLDR
Scale-space filtering is a method that describes signals qualitatively, managing the ambiguity of scale in an organized and natural way. Expand
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Uniqueness of the Gaussian Kernel for Scale-Space Filtering
TLDR
Scale-space filtering constructs hierarchic symbolic signal descriptions by transforming the signal into a continuum of versions of the original signal convolved with a kernal containing a scale or bandwidth parameter. Expand
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Using particles to sample and control implicit surfaces
TLDR
We present a particle-based approach to sampling and controlling implicit surfaces. Expand
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Through-the-lens camera control
TLDR
We introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the image seen through its lens. Expand
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Variational surface modeling
TLDR
We present a new approach to interactive modeling of freeform surfaces. Expand
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