• Publications
  • Influence
Auditorily-induced illusory self-motion: A review
  • A. Väljamäe
  • Psychology, Medicine
  • Brain Research Reviews
  • 1 October 2009
The aim of this paper is to provide a first review of studies related to auditorily-induced self-motion (vection). These studies have been scarce and scattered over the years and over severalExpand
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Auditory-Induced Presence in Mixed Reality Environments and Related Technology
TLDR
Presence, the “perceptual illusion of non-mediation” is often a central goal in mediated and mixed environments, and sound is believed to be crucial for inducing high-presence experiences. Expand
  • 33
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Embodied auditory perception: the emotional impact of approaching and receding sound sources.
Research has shown the existence of perceptual and neural bias toward sounds perceived as sources approaching versus receding a listener. It has been suggested that a greater biological salience ofExpand
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A review of real-time EEG sonification research
TLDR
We identify several sub-domains of real-time EEG sonification and discuss their diverse approaches and goals. Expand
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When room size matters: acoustic influences on emotional responses to sounds.
When people hear a sound (a "sound object" or a "sound event") the perceived auditory space around them might modulate their emotional responses to it. Spaces can affect both the acoustic propertiesExpand
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Quantifying human subjective experience and social interaction using the eXperience Induction Machine
With the advance of novel brain imaging technology more correlations between complex human properties and the neuronal substrate can be assessed. However, thus far, not many well-validated paradigmsExpand
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Travelling without moving: Auditory scene cues for translational self-motion
TLDR
In this paper, perceptual optimization of auditory-induced, translational self-motion (vection) simulation is studied using binaurally synthesized and reproduced sound fields. Expand
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Self-motion and Presence in the Perceptual Optimization of a Multisensory Virtual Reality Environment
TLDR
Determining the perceptually optimal resolution of multisensory rendering can be quantified using human centered methodologies where end user experiences serve as a basis for uni- and cross-modal optimization of the sensory inputs. Expand
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The eXperience Induction Machine: A New Paradigm for Mixed-Reality Interaction Design and Psychological Experimentation
TLDR
The eXperience Induction Machine (XIM) is one of the most advanced mixed-reality spaces available today. Expand
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Validating Presence by Relying on Recollection: Human Experience and Performance in the Mixed Reality System XIM
A fundamental issue in presence research is how we can quantify “presence”. A standard approach has been to use questionnaires and self-report measures. However, it has been well established thatExpand
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