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Consuming video on mobile devices
TLDR
The study identifies the social motivations and values underpinning these behaviours that help characterise mobile video consumption beyond the simplistic notion of viewing TV to kill time wherever you may be and implications for adoption and design of mobile video technologies and services are discussed.
The Halo B2B Studio
"My iPod is my Pacifier": An Investigation on the Everyday Practices of Mobile Video Consumption
TLDR
A three week study of mobile video users in the US and in the UK to help understand the changing behaviors of users and to highlight some noteworthy observations from this study.
The DJammer: "air-scratching" and freeing the DJ to join the party
TLDR
The preliminary study of the DJammer by experienced DJs suggests that it can play a role as an accessory to their professional equipment, freeing them to step away from their consoles during the performance and uncovering opportunities for creativity and personalization.
Social Properties of Mobile Video
TLDR
The study identifies the social motivations and values underpinning these behaviors that help characterize mobile video consumption beyond the simplistic notion of viewing video only to kill time.
BiReality: mutually-immersive telepresence
TLDR
BiReality uses a teleoperated robotic surrogate to provide an immersive telepresence system for face-to-face interactions that preserves gaze and eye contact, presents local and remote participants to each other at life size, and preserves the head height of the user at the remote location.
First steps towards mutually-immersive mobile telepresence
TLDR
The goal is to recreate to the greatest extent possible, both for the user and the people at the remote location, the sensory experience relevant for business interactions of the user actually being in the remote locations.
"My iPod is my Pacifier": An Investigation on the Everyday Practices of Mobile Video Consumption
TLDR
A three week study of mobile video users in the US and in the UK to help understand the changing behaviors of users and to highlight some noteworthy observations from this study.
A first generation Mutually-Immersive Mobile Telepresence surrogate with automatic backtracking
TLDR
Mutually-immersive mobile telepresence uses a teleoperated robotic surrogate to visit remote locations as a substitute for physical travel and includes multi-channel bidirectional video and audio on a mobile platform as well as haptic feedback.
DJammer: a new digital, mobile, virtual, personal musical instrument
TLDR
The evolution of the DJammer is described including the interactive process and evaluation which led to the latest prototype, which allows its users to "touch" their digital music through single-handed manipulation and control.
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