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PatchMatch: a randomized correspondence algorithm for structural image editing
TLDR
This paper presents interactive image editing tools using a new randomized algorithm for quickly finding approximate nearest-neighbor matches between image patches, and proposes additional intuitive constraints on the synthesis process that offer the user a level of control unavailable in previous methods. Expand
PatchMatch: a randomized correspondence algorithm for structural image editing
TLDR
This paper presents interactive image editing tools using a new randomized algorithm for quickly finding approximate nearest-neighbor matches between image patches, and proposes additional intuitive constraints on the synthesis process that offer the user a level of control unavailable in previous methods. Expand
The Generalized PatchMatch Correspondence Algorithm
TLDR
This paper generalizes PatchMatch in three ways: to find k nearest neighbors, as opposed to just one, to search across scales and rotations, in addition to just translations, and to match using arbitrary descriptors and distances, not just sum-of-squared-differences on patch colors. Expand
Suggestive contours for conveying shape
TLDR
A non-photorealistic rendering system that conveys shape using lines, and shows that suggestive contours can be drawn consistently with true contours, because they anticipate and extend them. Expand
Fast multiresolution image querying
TLDR
An “image querying metric” is introduced that operates on how many significant wavelet coefficients the query has in common with potential targets, and includes parameters that can be tuned, using a statistical analysis, to accommodate the kinds of image distortions found in different types of image queries. Expand
Multiresolution curves
TLDR
A multiresolution curve representation that conveniently supports a variety of operations: smoothing a curve; editing the overall form of a curve while preserving its details; and approximating a curve within any given error tolerance for scan conversion is described. Expand
Robust mesh watermarking
TLDR
Results show that the robust watermarks described are resistant to common mesh operations such as translation, rotation, scaling, cropping, smoothing, simplification, and resampling, as well as malicious attacks such as the insertion of noise, modification of low-order bits, or even insertion of other watermarks. Expand
Real-time hatching
TLDR
A real-time system for non-photorealistic rendering of hatching strokes over arbitrary surfaces using a lapped texture parametrization where the overlapping patches align to a curvature-based direction field is presented. Expand
PairedCycleGAN: Asymmetric Style Transfer for Applying and Removing Makeup
TLDR
This paper introduces an automatic method for editing a portrait photo so that the subject appears to be wearing makeup in the style of another person in a reference photo using a new framework of cycle-consistent generative adversarial networks. Expand
Lapped textures
TLDR
This work optimize the parametrization of each surface patch such that the tangential vector field aligns everywhere with the standard frame of the texture patch, and shows that this optimization is solved efficiently as a sparse linear system. Expand
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