• Publications
  • Influence
The Recognition of Human Movement Using Temporal Templates
  • A. Bobick, J. Davis
  • Computer Science
  • IEEE Trans. Pattern Anal. Mach. Intell.
  • 1 March 2001
TLDR
A view-based approach to the representation and recognition of human movement that is designed to support the direct recognition of the motion itself. Expand
  • 2,696
  • 263
  • PDF
Graphcut textures: image and video synthesis using graph cuts
TLDR
In this paper we introduce a new algorithm for image and video texture synthesis in which patch regions from a sample image or video are transformed and copied to the output and then stitched together along optimal seams to generate a new (and typically larger) output. Expand
  • 1,533
  • 141
  • PDF
Recognition of Visual Activities and Interactions by Stochastic Parsing
TLDR
We propose a probabilistic syntactic approach to the detection and recognition of temporally extended activities and interactions between multiple agents. Expand
  • 744
  • 52
  • PDF
Texture optimization for example-based synthesis
TLDR
We present a novel technique for texture synthesis using optimization. Expand
  • 415
  • 51
Large Occlusion Stereo
TLDR
A method for solving the stereo matching problem in the presence of large occlusion is presented. Expand
  • 525
  • 41
  • PDF
Parametric Hidden Markov Models for Gesture Recognition
TLDR
A method for the representation, recognition, and interpretation of parameterized gesture is presented. Expand
  • 656
  • 37
  • PDF
The Representation and Recognition of Action Using Temporal Templates
TLDR
A new view-based approach to the representation and recognition of action is presented. Expand
  • 404
  • 35
  • PDF
The representation and recognition of human movement using temporal templates
  • J. Davis, A. Bobick
  • Computer Science
  • Proceedings of IEEE Computer Society Conference…
  • 17 June 1997
TLDR
A new view-based approach to the representation and recognition of action is presented. Expand
  • 547
  • 32
  • PDF
The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment
TLDR
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Expand
  • 421
  • 30
  • PDF
Texture optimization for example-based synthesis
TLDR
We present a novel technique for texture synthesis using optimization. Expand
  • 266
  • 27
  • PDF