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processor fuses the intermediate results; a postprocessor further refines the final segmentation output. The results of the current AM are satisfactory; it is expected that there will be further improvements of the AM within the COST 211 project.
—A derivative of the Set Partitioning into Hierarchical Trees (SPIHT) image coding method, which generates substreams with different error-resilience properties, is proposed. By dividing the image bit stream into three classes, substreams with different immunity properties are obtained. The unequal protection of these substreams with different channel(More)
A computationally efficient stereo matching algorithm is introduced providing high precision dense disparity maps via local aggregation approach. The proposed algorithm exploits a novel paradigm, namely separable successive weighted summation (SWS) among horizontal and vertical directions with constant operational complexity, providing effective connected(More)
and pattern projection techniques such as coded light or fringe projection for real-time extraction of 3-D object positions and color information could manifest themselves as an alternative to traditional camera-based methods. Apart from all of these approaches, there also are some active imaging devices capable of 3-D extraction such as the 3-D(More)
Content Based Copy Detection (CBCD) emerges as a viable choice against active detection methodology of watermarking. The very first reason is that the media already under circulation cannot be marked and secondly, CBCD inherently can endure various severe attacks, which watermarking cannot. Although in general, media content is handled independently as(More)
In this paper, a novel watermarking method for depth-image-based rendering methods employed in free viewpoint television systems is proposed. The proposed method uses a correlation-based approach; where a watermark pattern is warped for each different view of the multi-view source video, and embedded to the texture maps of those views in spatial domain.(More)
Intensity prediction along motion trajectories removes temporal redundancy considerably in video compression algorithms. In three-dimensional (3-D) object-based video coding, both 3-D motion and depth values are required for temporal prediction. The required 3-D motion parameters for each object are found by the correspondence-based E-matrix method. The(More)
With the advances in image based rendering (IBR) in recent years, generation of a realistic arbitrary view of a scene from a number of original views has become cheaper and faster. One of the main applications of this progress has emerged as <i>free-view TV</i>(FTV), where TV-viewers select freely the viewing position and angle via IBR on the transmitted(More)